![]() ![]() This spot will be mentioned in the walkthrough. However, you are not required to use it and there is one spot in the game where having auto-aim makes it harder. You may use auto-aim to assist yourself throughout the game. Furthermore, one particular spot becomes extremely difficult to get past, even after reading walkthroughs, if the brightness is not turned up. There are many dark spots throughout the game where it is important to see in them. It is very important that the brightness (gamma) is turned way up in the options menu. A walkthrough will be given for achieving this time, and will assume you have already played the same difficulty for the same level. The second cheat must be unlocked by achieving a target time on one particular difficulty. The first cheat is unlocked by beating the mission on any difficulty. Each difficulty walkthrough will assume you have already played the easier difficulties for the same level.Įach mission, other than the bonus ones, has the potential to unlock two cheats. In the walkthrough, each level will be covered in order of difficulty, Agent, Special Agent, Perfect Agent. Gameplay has even more challenges making it very tough.There are no shield items in any level.There are usually 5 objectives in each level.Weapon pickups are only 50% that of Agent mode.Enemies do a lot of damage to you and have full health.Perfect Agent mode is the hardest mode.Gameplay has a few additional challenges making it tougher.There is one shield item available in most levels.There are usually 4 objectives in each level.Weapon pickups are only 75% that of Agent mode.Enemies do more damage to you and have more health.There are two shield items available in most levels.There are at most 3 objectives in each level, sometimes even less.Weapon pickups are given a lot of ammo.Enemies do very little damage to you and only have half health.One important feature is that each level is very different across difficulty modes. This page lists gameplay features and strategies for Perfect Dark that should be noted during the walkthrough.
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