![]() Life Leech – If you do a lot of damage and have vaal pact or life gain on hit, you can tank his attacks and the falling rocks. Skillsįortify – This provides additional physical damage reduction if you can fit it in your build.Įndurance Charges – Not viable for all classes, but for melee characters, this is a huge help if you can generate them as it significantly reduces the damage dealt by the Minotaur. Very useful with innate high evasion rating. Of Reflexes -> Increases 60-100% evasion. Very useful in mitigating more physical damage when paired with the Basalt or Granite Flask. This won’t remove lightning barrier’s shock though. Of Grounding -> Removes shock if the Minotaur applies it. Can sneak in another use on flasks like the Basalt Flask. This actually is a life saver and improves your quality of life.Ĭhemist’s – (20 to 25)% reduced Charges used. This allows you to get 1 more use if you can get max charges.Įxperimenter’s – (30 to 40)% increased Duration. Another form of mitigation.Īmple – +(10 to 20) Maximum Charges. Granite Flask – Provides flat 3000 armor that can be increased with % armor increase. This is vital as you take less damage and can survive much better. Stibnite Flask – Creates a smoke cloud and reducing enemy hit rate in a small area, making some of Minotaur’s attack miss. It has a high charge usage, so it is only used for situations where you feel the Minotaur is about to use a powerful attack like Overhead Slam or Burrow. Flasksīasalt Flask – 15% physical damage reduction. Any skill or item that gives that will help reduce the damage you take. Blind is a very good way to make Minotaur’s attacks miss. There are a few ways that you can prepare against this guardian. The Minotaur is also immune to freeze, chill, stun and bleeding. If you have a Lightning Warp or Flame Dash, you can use these to teleport past them without them affecting you. Recommendation : Try and avoid walking through these barriers at all costs. These barriers will deal Lightning Damage, apply Shock and a very strong Movement, Attack and Cast Speed slow. Lightning Barriers → For every 20% of life that the Minotaur loses, one of the Lightning Barriers will activate. From there, get out of the way of his path and avoid being near the location where he is going to emerge. Recommendation : The Minotaur will randomly choose a target to go after for this move, including totems and golems, so try and recognize which target he is going for. The Minotaur will not follow the target if it moves once he is in the burrow. Upon reaching the target zone, the Minotaur will burst from the ground, dealing Deadly Physical Damage in a small AoE. During the burrow, anything in its path will take Physical Damage. Recommendation : Move out of the way of this slam, and lure the Minotaur out of the cave-in.īurrow → The Minotaur dives under the ground towards a chosen target in a straight line. This zone spawns Stone Golem adds as well as Falling Rocks that deal Deadly Physical Damage. Overhead Slam → A large AoE melee attack that deals Physical and Lightning damage as well as creating a large cave-in zone that lasts for 35 seconds. Recommendation : Try to move away from the Minotaur to get out of the sweep range. Sweep → A wide sweep attack that deals Physical and Lightning Damage. Melee Attack → A basic attack that deals Physical and Lightning damage. Minotaur does a mix of physical and lightning damage.
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